EverQuest Cleric Guide-5.2 Focus Items
5.2 Focus Items
With the ongoing development of the game, new item abilities were introduced
with new abilities grouped under a broad term called Focus Items. Focus items
increase an aspect of a spell caster’s casting ability. For each ability, there are
four tiers of potency. Tier 1 adds the effect to spells 20th level and lower, Tier 2
adds to 44th level and lower, Tier 3 adds to spells 60th level and lower and Tier 4
adds to the spells 65th level and lower.
Below you will find an explanation of each focus item effect:
Name Effect Limits
Affliction Efficiency Less mana costs DoT only
Affliction Haste Reduced casting time DoT only
Enhancement HasteShorter casting time Buffs only
Extended Affliction Longer spell duration DoT only
Extended
Enhancement
Longer spell duration Buffs only
Extended Range Increased range for spells -
Improved Damage Increased damage DD Spells only
Improved Healing Better healing effect Only applies to
heals, but not to
DoTs
Mana Preservation Less mana costs -
Reagent
Conservation
15% chance of saving a small reagent
each time you cast the spell
-
Reanimation
Efficiency
Less mana costs Undead Pets only
Reanimation Haste Reduced casting time Undead Pets only
Spell Haste Reduced casting time No CH
Summoning
Efficiency
Less mana costs All Pets
(except undead)
Summoning Haste Less casting time All Pets
(except undead)
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With the ongoing development of the game, new item abilities were introduced with new abilities grouped under a broad term called Focus Items…..